Welcome
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Thanks for giving a try to LORDINIUM, the RPG for PalmOS Platforms.

This quick tutorial is here to explain your first steps in the game.

More information on the rpg can be found at www.rolelore.com.


INSTALLATION

1.	Unzip Lordinium Installer
2.	Install the Lordinium Installer.prc file on your handeld
3.	On your handeld, clic on the install icon to launch the automatic installation
4.	Lordinium is now available


NOTE

Don't forget the readme file enclosed in the zip !


Enjoy !


Hero Creation
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LORDINIUM Character generation is made in an old-style pen-and-paper way. You have three steps :
- IDENTITY : where you choose your Hero Name,
- BACKGROUND : choose a background for your hero, the kind of activity he had before you start to take care of him ! (not related to the 'profession' rpg concept, just a background))'
- STATISTICS : correct and upgrade the default data given according to the chosen background.


Social Environment
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Social environment is represented through different NPCs, who can be found in Villages, Cities and Capitals, and during your Journey.
Those NPCs are :  the Lord, the Lady and the Arms master, Blacksmith, InnKeeper (Tavern), Healer, Royal Guard, Chancellor, Chamberlain, Trader, Messenger.

The LORD has the most important function : he gives missions. Its screen shows the name of the site where the mission takes place, a short description, and 3 values :
1. The PRESTIGE of the mission, usually linked with its difficulty and reward.
2. The necessary POPULARITY your character must have to apply to this mission (a Lord will ot give important mission to someone he doesn't trust).
3. The COST of the mission (usually same value as prestige). You must pay to have access to the site.
To see all the missions available for a given clan, use up and down hardware buttons or arrows clic.

MISSIONS are the easiest way to earn popularity, gold (Ecus) and experience. Once in charge of, you have limited time to fullfil a mission.

The LADY is here to give special rewards. If you have significant influence on a clan's development, you will be able to have precious learning of general skills.

In each city or fief, the Blacksmith will show a set of 10 weapons/armors. Blacksmith also work a little more you : 1 to 3 item are crafted -upgraded- according to your Popularity (the artisan just hopes you will be able to pay for great stuff !).
Royal Guard Post are in any village and can offer to lead you in the fief responsible for the village (probably the easiest way to go and see the Lord for new missions).
See the Chancellor to get your trophies paid (trophies are earned by killing dangerous Journey encounters) : you will earn money and POPULARITY !
Taverns (or Inns) have an essential feature : INNKEEPER INQUIRY. Here you will be able to learn where a site is, the direction for a land, where the Arms master has last been seen or hints about missions you should have to resolve.
If you meet a Chamberlain in a VILLAGE, he will ask you to give him a hand. You just have to visit the places he asked for, for easy money.

Dignitaries and Fonctionnaries are all depending on a CLAN. Relationships are a bit tedious to describe but to be simple, the more powerful the clan, the higher the service and the higher the cost. Lordinium features 5 different clans.


Progression
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There are 2 main progression screens : the Journey sreen and  the Site sreen.

The JOURNEY gives you the following information (from upleft to downright corner) :
1. Moment of the day
2. Leading Clan
3. Quarter Day
4. Journal Clic
Your progression on the Land Illustration is represented with a icon ; you evolves in the land by clicking the adjacent space (you cannot travel the entire screen in one clic). If you are about to "leave" a screen, clicking on a frontier just bring you to another land.
When on a place (site, fief, inn,..), you can clic on "ENTER" to enter.

Note on difficulty : Encounters you make on Journey depends on the Leading Clan. So if you find those too hard for you, just try to go in other lands.

The SITE gives you the following information (from upleft to downright corner) :
1. Moment of the day
2. Leading Clan
3. Quit Button (return to the Land)
4. 1 to 5 Line
5. Journal Clic
The illustration shows the main part of the site. To reach a particular place you just click directly on the illustration. You still have different choice of progression.

Combat Simulator
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The Combat Simulator can seem confusing at first look ; don't worry, it is very easy to use. It can still be a tough simulator, but in this tutorial we will just see the basis.

There are 7 Action zones :
The 4 Blasons, standing for the 4 main available strikes (Pal, Tranche, Taille and Parti)*,
The Middle Circle (a Lion in screen1),
The 2 "lily-arrow" at the bottom right and left, standing for Combat Skill.

There are 9 information zones :
Pal, Tranche, Taille and Parti current available strikes (useful to do a combo)
Your Current Value In Fight  (also  clic for other combat information)
Fight duration in rounds  (also  clic for other combat information)
Your current Stamina (also a "flee" clic)
Foe's Stamina evaluation  (also  clic for other combat information)
Text zone

To ATTACK, do the following : clic on a blason, then clic on the Lion. That's it.
You can, if you are skilled enough, make a combo attack by choosing different Strikes before finishing with the Lion Clic. You can also use Combat Skills.

Note that you have time to choose your defense, and that the simulator waits a Mirror Lion clic to simulate the foe's attack.

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Generally speaking, always hit the Middle of the screen if you don't know what to do.
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* PAL. It's a thrust. It's a very easy to place stroke, very fast, but not quite powerful.
TAILLE. It's a swing of the weapon, from the left to the right. It's a well-balanced stroke, fast, powerful, easy to place, stable when used to parry.
TRANCHE. It's the same stroke as TAILLE, except given from the right to the left.
PARTI. It's a heavy stroke, usually falling on your opponent. Very powerful, but slow and hard to place,... but able to cut your foe in two pieces...


Notes
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You almost know everything to play. Just two thing

EXPERIENCE

Lordinium experience works on daily basis. Each day you will be able to distribute the Development Points you earned among 4 MASTERIES and 4 EFFICIENCIES (Pal, Tranche, Taille and Parti).
MASTERY is the Basic Combat Ability, it increases your Value In Fight, and allows you combo attack (plus other stuff not covered here).
EFFICIENCY is the strike effectivness, its precision : the higher, the more lethal... (it's a kind of percentage)
Lordinium also offers INDIRECT experience development. A rich character will be able to pay the Arms Master for extremely precious Combat Skills (8 available). A famous character (..well it's not that simple) will be rewarded by Ladies and their teaching of general talent (8 available). And, rich and famous character are usually the most experienced ones


General Information
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NAVIGATION

In Lands, Time is passing byIf Time becomes precious, and you need to "pause" remember not to stay on Land (Journey) screens ; go to Journal or any other screens (villages, sites, ...)

If you cannot hit correctly any buttons, remember to use the DIGITILIZER (in PalmOS preferences).


REGISTRATION

The unregistered version is NOT  limited in time. Rather in character development.
If you enjoy the game mecanisms you will soon understand what it means. If you don't, well, that's what a free demo is used for !
Registration enables full game play.
The point is that you will have to make many choices to prevail a clan against another, spend time searching for the Arms Master or concentrate on mission fulfilment, maximize your mission pool but avoid failure and popularity drop coming along with, check each mission time progression and wait for Quarter Update to see if clans officially rewards you, seeking after artifacts,


GAME SPIRIT

Lordinium has been designed exclusively for PalmOS users. Its goal is to be an elaborate RPG with deep Character and "situation" management. This is not an action game, it is a RPG. It also has been designed for personalization and competition.
If you think we are in the right direction, give it a try.


Technical Information
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Please refer to ReadMe.txt file.


Antheor.





