if(jieduan=0)
	hero[2][3]
	hero[0][0]=137
	hero[0][1]=137
	hero[0][2]=137
	hero[1][0]=20
	hero[1][1]=20
	hero[1][2]=20
	addHero(hero)
	sethp(4,1400)
	sethp(5,1400)
	sethp(6,1400)
	addBuff(4,19,12,30)
	addBuff(5,19,12,32)
	addBuff(6,19,12,36)
	setJD(jieduan+1)
endif


if(jieduan=1)
	talk[1]
	talk[0]="铁未销，拿出你的勇气!"
	setTalk(1,talk)
	talk1[1]
	talk1[0]="哼!亏着还长了这么大的个子，竟然怕蛇"
	setTalk(3,talk1)
	talk2[1]
	talk2[0]="谁..谁..谁说我怕蛇了!我只是先观察一下"
	setTalk(2,talk2)
	setJD(jieduan+1)
endif

if(jieduan=2)
	if(count=4)
		talk[1]
		talk[0]="独孤残血遇强敌战意提升，攻击提升了"
		setTalk(1,talk) 
		talk[1]
		talk[0]="铁未销越战越勇。攻击提升了，防御提升了"
		setTalk(2,talk) 
		talk[1]
		talk[0]="二月初提升了速度。"
		setTalk(3,talk)
		addBuff(2,17,-1,20)
		addBuff(2,9,-1,100)
		addBuff(2,12,-1,30)
		addBuff(1,41,-1,300)
		addBuff(3,45,-1,300)
		addBuff(3,10,-1,200)
		addBuff(1,10,-1,300)
	endif
	randomAllContor()
endif
ret
