if(jieduan=0)
	hero[2][1]
	hero[0][0]=150
	hero[1][0]=50
	addHero(hero)
	sethp(4,8000)
        setJD(jieduan+1)
	addBuff(4,12,-1,91)
	addBuff(4,17,-1,10)
endif

if(jieduan=1)
	talk[2]
	talk[0]="咕噜咕噜哇!"
	talk[1]="我吃饭的时候喜欢唱歌"
	setTalk(4,talk)
	talk[1]
	talk[0]="独孤残雪，今天我们说不定会交待在这了!"
	setTalk(2,talk)
	talk[1]
	talk[0]="铁未销，别歇气!想想二月初还在客栈等着我们呢!"
	setTalk(1,talk)
	setJD(jieduan+1)
endif

if(jieduan=2)
	talk[2]
	talk[0]="好! 为了我的女人我一定要活下来!"
        talk[1]="铁未销战意提升了!"
	setTalk(2,talk)
	talk[1]
	talk[0]="独孤残雪战意提升了!"
	setTalk(1,talk)
	addBuff(1,10,5,200)
	addBuff(1,16,5,20)
	addBuff(2,9,5,200)
	addBuff(2,10,5,200)
	setJD(jieduan+1)
endif

if(jieduan=3)
	hp=gethp(4)
	if(hp>1500)
		if(probability(25))
			jieduan=4
		else
			if(probability(50))
				jieduan=5
			else
				if(probability(50))
					jieduan=6
                                else
                                    randomAllContor()
				endif
			endif
		endif

	else
		jieduan=7
	endif
endif

if(jieduan=4)
	talk[2]
	talk[0]="到我的地盘可就得听我的!"
   talk[1]="提示!人物被歌声震撼，BUFF效果可能丢失!"
	setTalk(4,talk)
	if(probability(50))
			removeBuff(1,10)
			removeBuff(1,16)
	endif
	setcontor(4,-1,1,10)
endif

if(jieduan=5)
	talk[2]
	talk[0]="辣妹子辣!辣妹子从小不怕辣!"
   talk[1]="提示!人物被歌声震撼，BUFF效果可能丢失!"
	setTalk(4,talk)
	if(probability(50))
			removeBuff(2,10)
			removeBuff(2,9)
         removeBuff(2,12)
	endif
	setcontor(4,-1,1,10)
endif

if(jieduan=7)
	talk[2]
	talk[0]="太玩命了! 其实饿一顿也没关系!"
	talk[1]="嗜噬感觉生命受到威胁。决定逃跑。"
	setTalk(4,talk)
	sethp(4,0)
endif

if(jieduan=6)
	talk[1]
	talk[0]="生死考验!战意再度提升!"
	setTalk(1,talk)
	addBuff(1,10,5,200)
	addBuff(1,16,5,20)
	addBuff(2,9,5,200)
	addBuff(2,10,5,200)
	addBuff(2,12,5,100)
endif
ret
