if(jieduan=0)
	hero[2][3]
	hero[0][0]=132
	hero[0][1]=133
	hero[0][2]=132
	hero[1][0]=50
	hero[1][1]=50
	hero[1][2]=50
	addHero(hero)
	sethp(4,8000)
	sethp(5,10000)
	setJD(jieduan+1)
endif

if(jieduan=1)
	talk[2]
	talk[0]="才这点等级就来挑战我！"
	talk[1]="再回去练练再来"
	setTalk(5,talk)
	setJD(jieduan+1)
	randomAllContor()
endif

if(jieduan=2)
	if(count=5)
		talk[1]
		talk[0]="独孤残血遇强敌战意提升，攻击提升了"
		setTalk(1,talk) 
		talk[1]
		talk[0]="铁未销越战越勇。攻击提升了，防御提升了"
		setTalk(2,talk) 
		talk[1]
		talk[0]="轻流萤提升了速度。"
		setTalk(3,talk)
		addBuff(2,17,-1,30)
		addBuff(2,9,-1,100)
		addBuff(2,12,-1,40)
		addBuff(1,41,-1,300)
		addBuff(3,45,-1,300)
		addBuff(3,10,-1,200)
		addBuff(1,10,-1,300)
	endif
	randomAllContor()
endif
