if(jieduan=0)
	hero[2][3]
	hero[0][0]=135
	hero[0][1]=144
	hero[0][2]=135
	hero[1][0]=70
	hero[1][1]=72
	hero[1][2]=70
	addHero(hero)
	sethp(5,10000)
	addBuff(5,10,-1,200)
	addBuff(4,19,-1,60)
	addBuff(6,19,-1,60)
	setJD(jieduan+1)
endif

if(jieduan=1)
	talk[1]
	talk[0]="这是你们咎由自取"
	setTalk(5,talk)
	setcontor(5,-1,1,2)
	addBuff(1,5,20,60)
	addBuff(2,5,20,60)
	addBuff(3,5,20,60)
	setJD(jieduan+1)
endif

if(jieduan=2)
	talk[2]
	talk[0]="这次可不会让你得意了"
	talk[1]="善攻者，飞于九天之上"
	setTalk(1,talk) 
	setJD(jieduan+1)
endif

if(jieduan=3)
	if(count=5)
		talk[1]
		talk[0]="独孤残血战意提升，攻击提升了"
		setTalk(1,talk) 
		talk[1]
		talk[0]="铁未销越战勇。攻击提升了，防御提升了"
		setTalk(2,talk) 
		talk[1]
		talk[0]="轻流萤提升了速度。"
		setTalk(3,talk)
		addBuff(2,17,-1,50)
		addBuff(2,9,-1,200)
		addBuff(2,12,-1,90)
		addBuff(1,41,-1,500)
		addBuff(3,45,-1,300)
		addBuff(3,9,-1,200)
		addBuff(3,10,-1,400)
		addBuff(1,10,-1,800)
	endif
	randomAllContor()
endif
