if(jieduan=0)
	hero[2][3]
	hero[0][0]=141
	hero[0][1]=142
	hero[0][2]=134
	hero[1][0]=70
	hero[1][1]=72
	hero[1][2]=80
	addHero(hero)
	sethp(4,15000)
	addBuff(5,10,-1,100)
	sethp(5,15000)
	addBuff(5,10,-1,200)
	setJD(jieduan+1)
	addBuff(6,19,-1,60)
endif

if(jieduan=1)
	talk[1]
	talk[0]="修真莫过修心，诸位，何必卷入世间纷争"
	setTalk(4,talk) 
	setJD(jieduan+1)
endif

if(jieduan=2)
	talk[2]
	talk[0]="废话少说，江湖上混的，讲究的就只是实力"
	talk[1]="善攻者，飞于九天之上"
	setTalk(1,talk) 
	setJD(jieduan+1)
endif

if(jieduan=3)
	if(count=6)
		talk[1]
		talk[0]="独孤残血战意提升，攻击提升了"
		setTalk(1,talk) 
		talk[1]
		talk[0]="铁未销越战勇。攻击提升了，防御提升了"
		setTalk(2,talk) 
		talk[1]
		talk[0]="轻流萤提升了速度。"
		setTalk(3,talk)
		addBuff(2,17,-1,50)
		addBuff(2,9,-1,200)
		addBuff(2,12,-1,100)
		addBuff(1,41,-1,500)
		addBuff(3,45,-1,300)
		addBuff(3,9,-1,200)
		addBuff(3,10,-1,400)
		addBuff(1,10,-1,800)
	endif
	randomAllContor()
endif
