//Modules切图数据 第一个数据为Image索引，第二个为横坐标，第三个为纵坐标，第四个为宽，第五个为高
short[][] modules = {
	{0,0,0,21,21},
	{0,22,0,19,19},
	{0,42,0,21,22},
	{0,64,0,20,22},
	{0,85,0,20,21},
	{0,107,0,22,23},
	{0,132,0,19,28},
	{0,0,24,40,25},
	{0,41,24,41,25},
	{0,83,24,43,25},
	{0,0,50,45,26},
	{0,46,49,42,27},
	{0,89,52,40,24},
	{0,130,29,28,21},
	{0,131,51,31,36},
	{0,142,87,10,4},
	{0,104,81,28,33},
	{0,153,89,8,18},
	{0,132,103,21,17},
	{0,0,77,40,24},
	{0,40,76,45,25},
	{0,86,78,16,15},
	{0,0,102,11,12},
	{0,13,101,15,9},
	{0,28,103,16,10},
	{0,45,102,13,9},
	{0,59,102,11,12},
	{0,71,102,9,11},
	{0,82,102,17,11},
	{0,0,114,13,13},
	{0,14,114,12,13},
	{0,27,113,14,16},
	{0,46,114,17,14},
	{0,63,114,15,14},
	{0,79,114,11,14},
	{0,0,129,10,7},
	{0,12,129,15,13},
	{0,27,129,12,10},
	{0,40,128,13,15},
	{0,54,129,13,12},
	{0,68,128,13,13},
	{0,81,128,13,12},
	{0,95,118,27,29},
	{0,122,118,13,24},
	{0,135,128,9,12},
	{0,143,122,6,6},
	{0,144,128,7,8},
	{0,150,120,12,16},
	{0,0,143,41,18},
	{0,45,143,44,10},
	{0,46,156,42,12},
	{0,0,161,44,13},
	{0,42,159,2,2},
	{0,0,175,47,11},
	{0,52,169,35,16},
	{0,90,148,27,37},
	{0,118,145,39,28},
	{0,152,0,10,14},
	{0,155,17,6,5},
	{0,145,174,16,12},
	{0,129,173,11,4},
};
//Frames数据，第一组为攻击范围，第二组为被攻击范围，之后为Modules数据
//Modules数据，第一个为ModulesId，第二个为Transform，第三个为X偏移量，第四个为Y偏移量
frames = {
	{//stand01
		{0,0,0,0},{0,0,0,0},{30,0,14,-12},{29,0,-13,-12},{51,0,18,-37},{7,0,-13,-36},{23,0,-21,-12},{22,0,4,-16},{0,0,-34,-31},{52,0,60,-39}
	},{//stand02
		{0,0,0,0},{0,0,0,0},{23,0,-21,-12},{22,0,4,-16},{30,0,14,-12},{29,0,-13,-12},{48,0,18,-43},{7,0,-13,-35},{0,0,-33,-30}
	},{//走路01
		{0,0,0,0},{0,0,0,0},{1,0,-32,-31},{48,0,22,-42},{8,0,-13,-35},{57,0,-3,-13},{31,0,10,-15},{24,0,-22,-13}
	},{//走路02
		{0,0,0,0},{0,0,0,0},{51,0,19,-38},{3,0,-32,-32},{9,0,-15,-36},{32,0,-20,-12},{30,0,14,-12},{25,0,7,-13},{52,0,62,-40}
	},{//走路03
		{0,0,0,0},{0,0,0,0},{25,0,3,-13},{49,0,20,-33},{10,0,-16,-37},{4,0,-32,-32},{33,0,-17,-15},{34,0,16,-13}
	},{//走路04
		{0,0,0,0},{0,0,0,0},{4,0,-32,-33},{29,0,-11,-11},{50,0,23,-36},{11,0,-13,-38},{27,0,-18,-15},{28,0,10,-13}
	},{//走路05
		{0,0,0,0},{0,0,0,0},{50,0,23,-35},{3,0,-32,-33},{12,0,-13,-35},{26,0,-6,-11},{58,0,-21,-14},{59,0,5,-13}
	},{//准备攻击
		{0,0,0,0},{0,0,0,0},{30,0,14,-12},{29,0,-13,-11},{23,0,-21,-12},{22,0,4,-16},{19,0,-11,-33},{6,0,-26,-32},{18,0,19,-44},{17,0,40,-58}
	},{//转体
		{0,0,0,0},{0,0,0,0},{50,7,-26,-81},{16,0,-33,-45},{47,0,-18,-14},{46,0,-24,-7},{45,0,-25,-13}
	},{//后蹬腿
		{0,0,0,0},{0,0,0,0},{53,7,-37,-95},{14,0,-37,-36},{13,0,-46,-56},{55,0,-65,-64}
	},{//蹬完落地
		{0,0,0,0},{0,0,0,0},{30,2,-60,-12},{29,2,-34,-12},{51,2,-96,-37},{7,2,-61,-36},{23,2,-28,-12},{22,2,-49,-16},{0,2,-21,-31},{52,2,-96,-39}
	},{//死亡
		{0,0,0,0},{0,0,0,0},{48,1,24,-21},{41,0,1,-7},{27,6,21,-7},{20,0,-6,-23},{0,0,-22,-19},{36,0,-8,-6},{21,0,26,-9}
	},{//挨打
		{0,0,0,0},{0,0,0,0},{54,5,10,-29},{42,0,-27,-54},{43,0,0,-54},{44,0,13,-44},{60,0,-4,-7},{56,0,-15,-35}
	},{//挨打01
		{0,0,0,0},{0,0,0,0},{54,5,9,-29},{42,0,-26,-53},{43,0,1,-54},{44,0,14,-44},{60,0,-3,-7},{56,0,-14,-35}
	},{//跳起
		{0,0,0,0},{0,0,0,0},{53,0,15,-39},{20,0,-19,-42},{40,0,-8,-18},{39,0,-19,-19},{41,0,5,-22},{21,0,16,-23},{3,0,-31,-39}
	},{//咬
		{0,0,0,0},{0,0,0,0},{53,0,15,-63},{20,0,-19,-66},{40,0,-8,-42},{39,0,-19,-43},{41,0,5,-46},{21,0,16,-47},{5,0,-35,-62}
	},{//咬02
		{0,0,0,0},{0,0,0,0},{53,0,15,-39},{20,0,-19,-42},{5,0,-35,-38},{40,0,-8,-18},{39,0,-19,-19},{41,0,5,-22},{21,0,16,-23}
	},
};
//Actions数据，第一个为FrameId，第二个X偏移量，第三为Y偏移量，第四个为当前帧需要绘制的次数（帧延时），至少1次，
actions = {
	{//等待
		{0,0,0,3},{1,0,0,3},
	},{//走路
		{2,0,0,2},{3,0,0,2},{4,0,0,2},{5,0,0,2},{6,0,0,2},
	},{//跳起咬
		{7,0,0,3},{14,0,0,0},{15,0,0,2},{16,0,0,0},{0,0,0,3},
	},{//挨打
		{12,0,0,1},{13,0,0,1},
	},
};
