//Modules切图数据 第一个数据为Image索引，第二个为横坐标，第三个为纵坐标，第四个为宽，第五个为高
short[][] modules = {
	{0,28,1,27,26},
	{0,56,29,25,16},
	{0,76,48,11,16},
	{0,142,31,14,14},
	{0,163,45,8,9},
	{0,71,91,15,17},
	{0,135,67,11,16},
	{0,134,100,12,17},
	{0,134,87,9,11},
	{0,167,55,4,8},
	{0,122,39,16,14},
	{0,0,0,27,27},
	{0,101,32,14,14},
	{0,0,49,10,15},
	{0,12,48,10,16},
	{0,56,1,27,26},
	{0,0,96,20,16},
	{0,59,97,10,22},
	{0,62,83,19,8},
	{0,1,68,22,9},
	{0,83,30,17,16},
	{0,40,33,14,12},
	{0,25,48,12,16},
	{0,51,50,11,14},
	{0,64,47,11,17},
	{0,89,49,12,15},
	{0,103,49,16,15},
	{0,116,26,12,13},
	{0,100,67,9,12},
	{0,76,67,19,11},
	{0,0,79,25,16},
	{0,27,64,28,15},
	{0,61,65,13,17},
	{0,26,87,23,13},
	{0,30,79,23,8},
	{0,148,68,13,15},
	{0,121,53,12,14},
	{0,34,100,13,18},
	{0,24,101,10,19},
	{0,129,26,12,11},
	{0,135,53,14,14},
	{0,150,49,12,15},
	{0,144,84,24,14},
	{0,147,101,11,13},
	{0,159,101,13,13},
	{0,124,68,7,8},
	{0,111,67,11,13},
	{0,107,82,22,8},
	{0,88,80,17,11},
	{0,39,47,10,17},
	{0,84,0,30,28},
	{0,116,0,27,26},
	{0,145,1,27,27},
	{0,89,92,44,27},
	{0,163,66,9,17},
	{0,156,29,16,13},
	{0,49,97,8,22},
	{0,0,114,8,6},
	{0,72,108,15,12},
	{0,11,112,14,8},
	{0,11,27,26,11},
	{0,0,40,38,7},
	{0,0,33,12,7},
	{0,0,29,12,4},
	{0,30,38,9,8},
	{0,23,38,7,2},
	{0,11,36,4,4},
	{1,0,24,58,44},
	{1,0,0,58,24},
	{0,114,73,7,7},
	{2,71,30,26,10},
	{2,20,14,31,8},
	{2,51,16,9,6},
	{2,60,16,43,6},
	{2,42,0,9,15},
	{2,51,0,52,16},
	{2,0,0,27,15},
	{2,100,22,19,18},
	{2,104,12,15,10},
	{2,32,22,32,5},
	{2,40,27,30,13},
	{2,9,27,28,13},
	{2,0,15,9,25},
};
//Frames数据，第一组为攻击范围，第二组为被攻击范围，之后为Modules数据
//Modules数据，第一个为ModulesId，第二个为Transform，第三个为X偏移量，第四个为Y偏移量
frames = {
	{//run-01
		{0,0,0,0},{0,0,0,0},{2,0,-6,-16},{4,0,16,-17},{0,0,-12,-55},{1,0,-6,-35},{3,0,2,-19},{67,3,-4,-57},{59,0,-2,-27}
	},{//run-02
		{0,0,0,0},{0,0,0,0},{0,0,-12,-54},{1,0,-6,-34},{3,0,2,-18},{5,0,-13,-17},{6,0,16,-18},{67,3,-4,-56},{59,0,-2,-26}
	},{//run-03
		{0,0,0,0},{0,0,0,0},{0,0,-12,-54},{7,0,-7,-17},{8,0,16,-19},{1,0,-6,-34},{3,0,2,-18},{67,3,-4,-56},{59,0,-2,-26}
	},{//run-04
		{0,0,0,0},{0,0,0,0},{0,0,-13,-55},{7,0,-1,-17},{9,0,15,-20},{1,0,-7,-35},{10,6,2,-19},{59,0,-3,-27},{67,3,-5,-57}
	},{//att02
		{0,0,0,0},{0,0,0,0},{37,1,-21,-27},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{67,0,-58,-26},{16,3,-17,-30},{0,0,-20,-50},{63,5,1,-35}
	},{//att03
		{0,0,0,0},{0,0,0,0},{15,0,-20,-51},{18,0,-28,-27},{27,0,-6,-16},{20,0,-10,-31},{25,0,-17,-15},{26,0,6,-15},{67,5,-56,-69},{19,2,-21,-29},{75,6,-71,-58},{73,6,-55,-59},{74,6,-71,-6},{76,6,-49,-53},{63,5,-1,-36}
	},{//准备下劈01
		{0,0,0,0},{-24,-27,-24,-27},{11,0,-10,-53},{35,0,-18,-15},{16,0,-12,-39},{36,2,2,-14},{3,0,-6,-15},{68,2,-6,-50},{21,0,-6,-27},{37,0,-2,-41}
	},{//下劈
		{0,0,0,0},{0,0,0,0},{15,0,-20,-51},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{16,3,-27,-26},{68,0,-62,-27},{16,3,-17,-30},{77,2,-49,-33},{78,2,-49,-43},{81,4,-62,-43},{80,2,-58,-56},{79,2,-53,-61},{72,2,-49,-67},{71,2,-40,-69},{82,4,-20,-69}
	},{//下劈结束
		{0,0,0,0},{0,0,0,0},{15,0,-20,-51},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{16,3,-27,-26},{68,0,-62,-27},{16,3,-17,-30}
	},{//双手持剑斜上
		{0,0,0,0},{0,0,0,0},{15,0,-20,-51},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{67,5,-52,-68},{31,0,-22,-31}
	},{//准备刺剑
		{0,0,0,0},{0,0,0,0},{15,0,-20,-51},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{33,0,-15,-26},{68,0,-43,-29},{32,0,-2,-30}
	},{//刺剑01
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-21,-51},{27,0,-6,-15},{20,0,-11,-30},{25,0,-17,-15},{26,0,6,-15},{68,0,-62,-36},{34,0,-19,-29}
	},{//刺剑02
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-20,-51},{16,3,-26,-26},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{32,0,-1,-30},{68,0,-67,-25}
	},{//刺剑03
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-21,-51},{27,0,-6,-15},{20,0,-11,-30},{25,0,-17,-15},{26,0,6,-15},{18,0,-30,-28},{68,0,-62,-36},{34,0,-19,-29}
	},{//刺剑02无特效
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-20,-51},{16,3,-26,-26},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{32,0,-1,-30},{68,0,-67,-25}
	},{//刺剑无特效
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-20,-51},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{68,0,-61,-36},{34,0,-18,-29}
	},{//准备刺剑
		{0,0,0,0},{0,0,0,0},{15,0,-20,-51},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{33,0,-15,-26},{68,0,-44,-29},{32,0,-2,-30}
	},{//冲击刺剑01
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-20,-51},{5,6,-15,-16},{27,0,-6,-15},{20,0,-10,-30},{26,0,6,-15},{68,0,-61,-37},{34,0,-18,-29}
	},{//冲击刺剑02
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-20,-51},{5,6,-16,-16},{27,0,-6,-15},{20,0,-10,-30},{26,0,6,-15},{68,0,-61,-37},{34,0,-18,-29}
	},{//刺剑无特效
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-20,-51},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{68,0,-61,-37},{34,0,-18,-29}
	},{//火焰出右拳
		{0,0,0,0},{0,0,0,0},{36,0,-13,-14},{12,0,-7,-15},{16,3,-16,-29},{26,0,7,-15},{15,0,-19,-50},{55,0,-11,-27},{47,0,-26,-26}
	},{//召唤
		{0,0,0,0},{0,0,0,0},{0,0,-12,-57},{21,0,-7,-32},{2,2,4,-16},{2,0,-16,-16},{12,0,-8,-20},{29,0,0,-33},{68,5,-21,-91},{56,0,-14,-50}
	},{//召唤女神01
		{0,0,0,0},{0,0,0,0},{0,0,-12,-56},{21,0,-7,-31},{2,2,4,-16},{2,0,-16,-16},{12,0,-8,-19},{29,0,0,-32},{68,0,-68,-39},{56,6,-26,-30}
	},{//召唤女神01
		{0,0,0,0},{0,0,0,0},{21,0,-9,-27},{29,0,-1,-29},{25,0,-19,-15},{26,0,2,-15},{27,0,-8,-16},{15,0,-15,-52},{68,0,-71,-36},{56,6,-29,-27}
	},{//重刺剑
		{0,0,0,0},{-24,-27,-24,-27},{15,0,-22,-51},{27,0,-6,-15},{20,0,-10,-30},{25,0,-17,-15},{26,0,6,-15},{68,0,-63,-37},{34,0,-20,-29},{70,0,-63,-35},{70,1,-64,-25}
	},{//挨打
		{0,0,0,0},{0,0,0,0},{20,2,-8,-34},{51,0,-10,-54},{26,0,5,-15},{12,0,-8,-19},{22,0,-16,-16},{46,0,-12,-31},{67,2,-24,-43},{19,0,6,-29},{59,0,-12,-26}
	},{//死亡
		{0,0,0,0},{0,0,0,0},{53,0,-17,-27},{67,2,-10,-40}
	},{//防御01
		{0,0,0,0},{0,0,0,0},{25,0,-16,-15},{26,0,5,-15},{12,0,-8,-18},{20,0,-11,-33},{0,0,-20,-53},{68,6,-24,-48},{30,0,-19,-32}
	},{//防御02
		{0,0,0,0},{0,0,0,0},{25,0,-16,-15},{26,0,5,-15},{12,0,-7,-18},{20,0,-10,-33},{0,0,-19,-53},{68,6,-23,-48},{30,0,-18,-32}
	},{//虚弱01
		{0,0,0,0},{0,0,0,0},{27,0,-6,-14},{43,0,-15,-13},{44,0,2,-13},{21,0,-8,-26},{0,0,-17,-47},{68,6,-16,-55},{42,0,-13,-26}
	},{//虚弱01
		{0,0,0,0},{0,0,0,0},{27,0,-6,-13},{43,0,-15,-13},{44,0,2,-13},{21,0,-8,-25},{0,0,-17,-46},{68,6,-16,-55},{42,0,-13,-25}
	},{//stand-01
		{0,0,0,0},{0,0,0,0},{60,0,-5,-34},{13,0,-12,-15},{14,0,4,-16},{46,0,-13,-31},{57,0,-9,-14},{57,0,3,-16},{12,0,-6,-17},{64,0,12,-23},{21,0,-5,-29},{11,0,-9,-55},{65,0,7,-23},{63,0,-16,-32},{67,3,-18,-58},{69,0,-10,-25}
	},{//stand-02
		{0,0,0,0},{0,0,0,0},{60,0,-4,-34},{11,0,-8,-55},{13,0,-12,-15},{14,0,4,-16},{46,0,-12,-31},{57,0,-9,-14},{57,0,4,-16},{12,0,-5,-17},{65,0,8,-23},{21,0,-4,-29},{64,0,13,-23},{63,0,-15,-32},{67,3,-17,-58},{69,0,-9,-25}
	},{//stand-03
		{0,0,0,0},{0,0,0,0},{60,0,-4,-33},{11,0,-8,-54},{13,0,-12,-15},{14,0,4,-16},{57,0,-9,-14},{57,0,4,-15},{46,0,-12,-30},{12,0,-5,-16},{21,0,-4,-28},{65,0,9,-22},{64,0,12,-23},{63,0,-15,-31},{67,3,-17,-57},{69,0,-9,-24}
	},{//stand-03
		{0,0,0,0},{0,0,0,0},{11,0,-9,-54},{13,0,-12,-15},{14,0,4,-16},{60,0,-5,-33},{57,0,-9,-14},{57,0,3,-15},{46,0,-13,-30},{12,0,-6,-16},{21,0,-5,-28},{65,0,8,-22},{64,0,11,-23},{63,0,-16,-31},{67,3,-18,-57},{69,0,-10,-24}
	},{//战神斗气01
		{0,0,0,0},{0,0,0,0},{52,0,-12,-58},{21,0,-7,-32},{2,2,4,-16},{2,0,-16,-16},{12,0,-8,-20},{29,0,0,-33},{16,6,-21,-47},{68,6,-30,-54},{45,0,-21,-46}
	},{//战神斗气01
		{0,0,0,0},{0,0,0,0},{52,0,-12,-57},{21,0,-7,-31},{2,2,4,-16},{2,0,-16,-16},{12,0,-8,-19},{29,0,0,-32},{16,6,-21,-46},{68,6,-30,-54},{45,0,-21,-45}
	},
};
//Actions数据，第一个为FrameId，第二个X偏移量，第三为Y偏移量，第四个为当前帧需要绘制的次数（帧延时），至少1次，
actions = {
	{//lan-run
		{0,0,0,1},{1,0,0,1},{3,0,0,1},
	},{//att
		{6,0,0,2},{7,0,0,0},{8,0,0,2},
	},{//下劈上撩（一级连）
		{6,0,0,2},{7,0,0,0},{8,0,0,2},{4,0,0,0},{5,0,0,2},{9,0,0,2},
	},{//刺剑（2级连）
		{10,0,0,1},{11,0,0,0},{10,0,0,1},{12,0,0,0},{10,0,0,1},{11,0,0,0},{10,0,0,1},{12,0,0,1},
	},{//重刺剑（3级连）
		{16,0,0,3},{24,0,0,0},{19,0,0,2},
	},{//追星赶月
		{18,0,0,1},{17,0,0,0},{18,0,0,1},{17,0,0,0},{18,0,0,1},{17,0,0,0},{18,0,0,1},{17,0,0,0},{18,0,0,1},{17,0,0,0},{18,0,0,1},{19,0,0,2},
	},{//云起龙骧
		{20,0,0,2},{20,0,0,0},{20,0,0,2},{20,0,0,0},
	},{//夺命追魂剑起剑式
		{21,0,0,3},{22,0,0,5},{23,0,0,5},
	},{//虚弱
		{29,0,0,2},{30,0,0,2},
	},{//防御
		{27,0,0,1},{28,0,0,2},
	},{//挨打
		{25,0,0,1},
	},{//死亡
		{26,0,0,1},
	},{//stand
		{31,0,0,1},{32,0,0,1},{33,0,0,1},{34,0,0,1},
	},
};
