//Modules切图数据 第一个数据为Image索引，第二个为横坐标，第三个为纵坐标，第四个为宽，第五个为高
short[][] modules = {
	{0,25,0,25,25},
	{0,0,0,24,27},
	{0,51,0,21,27},
	{0,73,0,25,28},
	{0,128,0,24,26},
	{0,0,27,12,11},
	{0,13,27,15,13},
	{0,29,26,16,16},
	{0,46,27,15,17},
	{0,64,28,13,16},
	{0,79,29,12,16},
	{0,92,28,25,13},
	{0,137,27,15,13},
	{0,134,40,18,8},
	{0,120,39,14,12},
	{0,82,47,6,6},
	{0,57,46,25,12},
	{0,38,46,16,13},
	{0,24,42,10,12},
	{0,0,38,6,6},
	{0,7,38,5,6},
	{0,0,54,10,10},
	{0,13,55,12,8},
	{0,29,56,7,7},
	{0,0,64,13,9},
	{0,17,65,10,7},
	{0,2,74,9,10},
	{0,12,74,10,10},
	{0,24,72,15,12},
	{0,37,61,9,9},
	{0,40,72,10,12},
	{0,51,72,13,12},
	{0,65,69,16,15},
	{0,48,60,13,11},
	{0,65,59,11,9},
	{0,78,55,14,13},
	{0,82,73,12,11},
	{0,96,75,11,9},
	{0,94,53,27,7},
	{0,95,61,13,13},
	{0,109,61,12,12},
	{0,122,63,11,13},
	{0,122,52,6,7},
	{1,0,0,35,36},
	{1,35,0,23,9},
	{1,35,12,34,22},
	{1,0,38,49,6},
	{1,0,50,62,17},
	{0,144,73,8,5},
	{0,138,65,14,8},
	{0,108,78,17,6},
	{1,64,30,38,36},
	{1,70,5,32,21},
	{0,125,78,20,6},
	{0,0,45,16,8},
	{0,16,45,4,6},
	{0,88,43,16,10},
	{0,104,41,16,12},
	{0,117,24,11,7},
	{0,99,0,18,27},
	{0,117,2,10,19},
	{0,120,32,15,6},
	{0,129,26,6,6},
	{0,141,49,11,8},
	{0,130,52,12,11},
	{0,142,57,10,7},
	{0,63,27,7,8},
	{2,0,0,40,15},
	{2,0,15,40,33},
};
//Frames数据，第一组为攻击范围，第二组为被攻击范围，之后为Modules数据
//Modules数据，第一个为ModulesId，第二个为Transform，第三个为X偏移量，第四个为Y偏移量
frames = {
	{//stand01
		{0,0,0,0},{0,0,0,0},{26,0,-11,-10},{27,0,2,-10},{50,0,-9,-16},{5,0,-6,-26},{1,0,-10,-47},{55,0,-10,-25},{54,0,-26,-26},{18,0,4,-28},{67,0,-25,-30}
	},{//stand02
		{0,0,0,0},{0,0,0,0},{26,0,-11,-10},{27,0,2,-10},{50,0,-9,-15},{5,0,-6,-27},{1,0,-10,-46},{55,0,-10,-25},{54,0,-26,-25},{18,0,5,-27},{67,0,-25,-29}
	},{//stand03
		{0,0,0,0},{0,0,0,0},{26,0,-11,-10},{27,0,2,-10},{50,0,-9,-15},{5,0,-6,-26},{1,0,-10,-46},{55,0,-10,-25},{18,0,5,-27},{53,0,-26,-22},{67,0,-25,-29}
	},{//stand03
		{0,0,0,0},{0,0,0,0},{26,0,-11,-10},{27,0,2,-10},{50,0,-9,-15},{5,0,-6,-26},{1,0,-10,-46},{53,0,-26,-23},{55,0,-10,-25},{18,0,3,-27},{67,0,-27,-29}
	},{//挨打
		{0,0,0,0},{0,0,0,0},{29,0,5,-9},{54,0,-23,-25},{55,0,-7,-24},{28,0,-13,-12},{0,0,-11,-43},{21,0,4,-20},{57,0,-5,-20},{67,0,-30,-23}
	},{//挨打02
		{0,0,0,0},{0,0,0,0},{29,0,5,-9},{54,0,-21,-24},{55,0,-5,-24},{28,0,-11,-12},{57,0,-3,-20},{0,0,-9,-44},{21,0,6,-20},{67,0,-29,-23}
	},{//run01
		{0,0,0,0},{0,0,0,0},{30,0,-12,-11},{32,0,-2,-15},{6,0,-11,-23},{20,0,-15,-19},{3,0,-20,-46},{68,0,-13,-25},{12,0,-1,-27}
	},{//run02
		{0,0,0,0},{0,0,0,0},{3,0,-18,-47},{36,0,4,-16},{7,0,-9,-26},{31,0,-16,-12},{19,0,-14,-19},{68,0,-11,-26},{14,0,2,-27}
	},{//run03
		{0,0,0,0},{0,0,0,0},{3,0,-19,-46},{33,0,-2,-11},{8,0,-9,-26},{20,0,-14,-19},{68,0,-12,-25},{14,0,1,-26}
	},{//防御01
		{0,0,0,0},{0,0,0,0},{34,0,-12,-9},{17,0,-8,-21},{49,0,2,-12},{48,0,8,-5},{16,0,-16,-22},{3,0,-17,-44},{67,6,-18,-37},{22,0,-21,-24}
	},{//防御02
		{0,0,0,0},{0,0,0,0},{34,0,-12,-9},{17,0,-7,-21},{49,0,4,-12},{48,0,10,-5},{16,0,-15,-22},{3,0,-16,-43},{67,6,-17,-37},{22,0,-20,-24}
	},{//虚弱01
		{0,0,0,0},{0,0,0,0},{34,0,-12,-9},{3,0,-18,-39},{28,2,-2,-12},{17,0,-9,-20},{54,6,-14,-13},{55,5,-12,-14},{68,6,3,-31},{22,0,3,-18}
	},{//虚弱02
		{0,0,0,0},{0,0,0,0},{34,0,-12,-9},{3,0,-18,-38},{28,2,-2,-12},{17,0,-9,-19},{54,6,-14,-13},{55,5,-12,-13},{68,6,3,-30},{22,0,3,-17}
	},{//1级攻击01
		{0,0,0,0},{0,0,0,0},{40,0,0,-12},{39,0,-12,-16},{63,0,-3,-15},{58,0,-4,-22},{22,0,-14,-26},{59,0,-7,-46},{60,0,11,-45},{67,5,12,-54},{13,0,5,-25}
	},{//1级攻击02
		{0,0,0,0},{0,0,0,0},{34,0,-14,-9},{17,0,-9,-21},{49,0,2,-13},{48,0,8,-5},{67,0,-50,-20},{16,0,-18,-21},{3,0,-15,-44},{43,0,-51,-46},{44,0,-17,-46}
	},{//1级攻击03
		{0,0,0,0},{0,0,0,0},{34,0,-14,-9},{17,0,-9,-21},{49,0,3,-13},{48,0,9,-5},{4,0,-13,-40},{67,0,-45,-20},{56,0,-8,-21},{15,0,-13,-16}
	},{//2级攻击01
		{0,0,0,0},{0,0,0,0},{34,0,-14,-9},{17,0,-9,-20},{49,0,3,-13},{48,0,9,-5},{4,0,-13,-39},{68,0,-35,-21},{16,0,-14,-20}
	},{//2级攻击02
		{0,0,0,0},{0,0,0,0},{34,0,-14,-9},{17,0,-9,-21},{49,0,2,-13},{48,0,8,-5},{4,0,-13,-40},{68,5,-39,-40},{38,0,-19,-19},{45,6,-42,-38}
	},{//2级攻击03
		{0,0,0,0},{0,0,0,0},{34,0,-14,-9},{17,0,-9,-21},{49,0,2,-13},{48,0,8,-5},{4,0,-13,-41},{68,5,-39,-40},{38,0,-19,-19}
	},{//2级攻击04
		{0,0,0,0},{0,0,0,0},{28,0,-15,-12},{17,2,-7,-21},{37,0,4,-9},{64,0,-4,-22},{67,2,10,-20},{65,0,8,-17},{55,2,12,-22},{4,0,-3,-41},{52,0,18,-16},{51,0,-20,-32}
	},{//2级攻击05
		{0,0,0,0},{0,0,0,0},{28,0,-16,-12},{37,0,3,-9},{67,2,8,-19},{17,2,-8,-20},{65,0,7,-16},{55,2,11,-21},{4,0,-4,-40}
	},{//3级攻击01
		{0,0,0,0},{0,0,0,0},{34,0,-16,-9},{37,0,2,-9},{50,0,-10,-14},{5,0,-7,-24},{56,0,-10,-23},{67,0,-48,-24},{15,0,-16,-20},{4,0,-15,-43},{47,0,-47,-17}
	},{//3级攻击02
		{0,0,0,0},{0,0,0,0},{17,0,-13,-22},{49,0,-2,-13},{48,0,4,-5},{4,0,-17,-44},{68,5,-44,-42},{38,0,-23,-21},{39,0,-18,-13},{45,6,-46,-41}
	},{//3级攻击03
		{0,0,0,0},{0,0,0,0},{40,0,0,-12},{39,0,-12,-16},{63,0,-3,-15},{58,0,-4,-22},{22,0,-14,-26},{59,0,-7,-46},{60,0,11,-45},{67,0,-22,-24},{24,0,5,-24}
	},{//3级攻击04
		{0,0,0,0},{0,0,0,0},{34,0,-19,-9},{17,0,-14,-21},{49,0,-2,-13},{48,0,4,-5},{4,0,-18,-40},{67,0,-50,-20},{56,0,-13,-21},{15,0,-18,-16},{46,0,-50,-19}
	},{//3级攻击05
		{0,0,0,0},{0,0,0,0},{34,0,-19,-9},{49,0,-2,-13},{48,0,4,-5},{17,0,-14,-21},{67,0,-50,-20},{4,0,-18,-40},{56,0,-13,-21},{15,0,-18,-16}
	},{//dead
		{0,0,0,0},{0,0,0,0},{2,0,-19,-26},{22,0,-25,-7},{61,0,-7,-5},{62,0,2,-11},{25,0,7,-8}
	},{//流云追月01
		{0,0,0,0},{0,0,0,0},{32,0,-4,-17},{48,6,-6,-11},{49,0,-15,-16},{17,0,-15,-24},{67,0,-60,-28},{38,0,-29,-24},{3,0,-24,-45},{53,2,-6,-23}
	},{//拨雨撩云01
		{0,0,0,0},{0,0,0,0},{27,0,2,-10},{50,0,-9,-16},{5,0,-6,-26},{1,0,-10,-47},{55,0,-9,-26},{39,0,-14,-13},{67,5,-8,-69},{56,5,-4,-32},{15,5,-4,-37},{22,0,-9,-25}
	},{//拨雨撩云02
		{0,0,0,0},{0,0,0,0},{27,0,2,-10},{50,0,-9,-15},{5,0,-6,-25},{1,0,-10,-46},{55,0,-9,-25},{67,5,-8,-68},{56,5,-4,-31},{22,0,-9,-24},{15,5,-4,-36},{39,0,-14,-13}
	},{//拨雨撩云03
		{0,0,0,0},{0,0,0,0},{27,0,2,-10},{50,0,-9,-16},{54,0,-24,-27},{5,0,-6,-26},{55,0,-9,-26},{39,0,-14,-13},{67,5,8,-50},{12,0,4,-24},{3,0,-13,-49}
	},{//拨雨撩云04
		{0,0,0,0},{0,0,0,0},{27,0,2,-10},{50,0,-9,-15},{54,0,-24,-25},{5,0,-6,-25},{55,0,-9,-25},{39,0,-14,-13},{67,5,6,-49},{12,0,3,-23},{3,0,-13,-48}
	},{//见月流芳01
		{0,0,0,0},{0,0,0,0},{54,0,-22,-23},{30,0,-7,-12},{55,0,-6,-21},{32,0,4,-15},{3,0,-15,-46},{17,0,-7,-23},{67,0,-24,-44},{16,4,2,-40},{62,0,3,-27},{66,0,-9,-22}
	},{//见月流芳02
		{0,0,0,0},{0,0,0,0},{29,0,-5,-9},{49,0,5,-13},{6,0,-5,-20},{48,0,12,-5},{67,0,-45,-20},{16,0,-15,-22},{3,0,-16,-42}
	},{//见月流芳03
		{0,0,0,0},{0,0,0,0},{29,0,-5,-9},{49,0,5,-13},{6,0,-5,-19},{48,0,12,-5},{67,0,-45,-19},{16,0,-15,-21},{3,0,-16,-41}
	},{//引虹天外01
		{0,0,0,0},{0,0,0,0},{32,0,-4,-31},{48,6,-6,-25},{49,0,-15,-30},{17,0,-15,-38},{67,0,-58,-41},{38,0,-29,-38},{3,0,-24,-59},{53,2,-6,-37}
	},
};
//Actions数据，第一个为FrameId，第二个X偏移量，第三为Y偏移量，第四个为当前帧需要绘制的次数（帧延时），至少1次，
actions = {
	{//stand
		{0,0,0,2},{1,0,0,1},{2,0,0,1},{3,0,0,1},
	},{//run
		{6,0,0,1},{7,0,0,1},{8,0,0,1},
	},{//埃打
		{4,0,0,1},{5,0,0,1},
	},{//准备防御
		{9,0,0,1},
	},{//防御中
		{9,0,0,5},{10,0,0,1},
	},{//虚弱
		{11,0,0,2},{12,0,0,2},
	},{//连续攻击
		{13,0,0,2},{14,0,0,0},{15,0,0,2},{16,0,0,1},{17,0,0,0},{18,0,0,2},{19,0,0,0},{20,0,0,2},{21,0,0,0},{22,0,0,1},{23,0,0,4},{24,0,0,0},{25,0,0,3},
	},{//死亡
		{26,0,0,1},
	},{//寒冰剑
		{20,0,0,2},{21,0,0,0},{22,0,0,2},
	},{//流云追月
		{27,0,0,1},{27,0,0,0},{27,0,0,2},
	},{//拨雨撩云-等待变剑
		{28,0,0,2},{29,0,0,2},
	},{//拨雨撩云-指挥剑攻击敌人
		{30,0,0,2},{31,0,0,0},
	},{//见月流芳
		{32,0,0,2},{33,0,0,1},{34,0,0,2},
	},{//引虹天外
		{35,0,0,2},
	},
};
