scene
id 9
name 3-3
dat map9.dat
weather 0
BG 0
BGM 1
endScene
npc
name 赤辕
visible true
state 0
isPass false
attrib 0,32,468,29,52,1,类容
prop 0
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 2,320,464,33,48,3,类容^2,800,368,33,48,3,类容^2,1088,368,33,48,3,类容^2,1440,464,33,48,3,类容^2,1536,240,33,48,3,类容^2,1920,496,33,48,3,类容
prop 2
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 6,736,482,61,66,3,类容^6,1056,514,61,66,3,类容^6,1984,258,61,66,3,类容^6,2176,514,61,66,3,类容^6,2400,514,61,66,3,类容
prop 5
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 5,416,277,31,21,3,类容
prop 1
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 2,1536,368,33,48,3,类容^2,1664,464,33,48,3,类容^2,2048,496,33,48,3,类容
prop 2
endNpc
npc
name XXX
visible event[72]=0
state 0
isPass false
attrib 25,1024,251,34,27,0,类容
prop 1
endNpc
event
type commonEvent
id -1
condition area,0,448,12,96
keyOK false
comment 3-3到3-2
. setScene 8,2496,384,3,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,2549,478,11,93
keyOK false
comment 3-3到大地图
. toPayPoint
. complete 0
endEvent
event
type commonEvent
id 72
condition area,1024,256,32,32
keyOK false
comment 事件描述
. if getEmpty
. npcDisappear 16
. changeItem add,0,0
. complete 1
. else
. aside 您的背包已满
. complete 0
. endIf
endEvent
