scene
id 5
name 白云山脚
dat 05
weather 2
battleBg 0
BGM 1
enemyLevel 1
enemys 35
endScene
npc
name 南宫煜
visible false
isMotion false
isPass false
attrib 0,256,208,25,48,0,类容
speed 2
frequency 4
endNpc
npc
name 纪馨月
visible false
isMotion false
isPass false
attrib 1,288,202,15,42,0,类容
speed 2
frequency 4
endNpc
npc
name 青珞
visible false
isMotion false
isPass false
attrib 2,272,169,17,41,2,类容
speed 2
frequency 4
endNpc
npc
name 箱子1
visible true
isMotion false
isPass false
attrib 48,160,32,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 箱子2
visible true
isMotion false
isPass false
attrib 48,144,352,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 箱子3
visible true
isMotion false
isPass false
attrib 48,448,320,16,16,0,类容
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,16,16,48,16
keyOK false
comment 白云山脚---白云山路
. setScene 2,96,656,0,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,304,528,48,16
keyOK false
comment 白云山脚---许昌城
. setScene 6,384,96,2,true
. complete 0
endEvent
event
type initEvent
id -1
condition null
keyOK false
comment 事件描述
. if event[161]=1
. setNpcStatus 3,2
. endIf
. if event[162]=1
. setNpcStatus 4,2
. endIf
. if event[163]=1
. setNpcStatus 5,2
. endIf
. complete 0
endEvent
event
type commonEvent
id 161
condition sprite,3
keyOK false
comment 箱子1
. ctrl false
. setNpcStatus 3,2
. changeMoney add,200
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 162
condition sprite,4
keyOK false
comment 箱子2
. ctrl false
. setNpcStatus 4,2
. changeItem add,5,2
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 163
condition sprite,5
keyOK false
comment 箱子3
. ctrl false
. setNpcStatus 5,2
. changeItem add,15,1
. ctrl true
. complete 1
endEvent
