scene
id 91
name 玄海
dat 91
weather 0
battleBg 0
BGM 2
enemyLevel 1
enemys 64,65
endScene
npc
name 南宫煜
visible false
isMotion false
isPass false
attrib 0,256,208,25,48,0,类容
speed 2
frequency 4
endNpc
npc
name 纪馨月
visible false
isMotion false
isPass false
attrib 1,288,202,15,42,0,类容
speed 2
frequency 4
endNpc
npc
name 青珞
visible false
isMotion false
isPass false
attrib 2,272,169,17,41,2,类容
speed 2
frequency 4
endNpc
npc
name 箱子1
visible true
isMotion false
isPass false
attrib 48,80,464,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 箱子2
visible true
isMotion false
isPass false
attrib 48,48,64,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 魔界商人
visible true
isMotion false
isPass false
attrib 24,528,76,25,44,2,类容
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,256,640,32,16
keyOK false
comment 玄海2---灵阙池
. setScene 90,176,32,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,672,64,16,16
keyOK false
comment 玄海2---玄海3
. setScene 92,0,352,1,true
. complete 0
endEvent
event
type initEvent
id -1
condition null
keyOK false
comment 事件描述
. if event[197]=1
. setNpcStatus 3,2
. endIf
. if event[198]=1
. setNpcStatus 4,2
. endIf
. complete 0
endEvent
event
type commonEvent
id 197
condition sprite,3
keyOK false
comment 箱子1
. ctrl false
. setNpcStatus 3,2
. changeItem add,3,1
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 198
condition sprite,4
keyOK false
comment 箱子2
. ctrl false
. setNpcStatus 4,2
. changeItem add,8,1
. ctrl true
. complete 1
endEvent
event
type commonEvent
id -1
condition sprite,5
keyOK false
comment 商人
. showText 0,0,幽界商人,嗯……生人的气味……
. showText 0,0,幽界商人,你们想要做什么？
. showChoice false,需要做什么？,购买武器装备,购买药材,卖出装备,卖出药材,离开
. if choice=0
. buyEquip 4,6,12,13,18,23,30,31,32,33
. endIf
. if choice=1
. buyItem 2,3,4,7,8,9,10,11,12,13,14,15,16,17,18,19
. endIf
. if choice=2
. sellEquip true
. endIf
. if choice=3
. sellItem true
. endIf
. complete 0
endEvent
