loadstart()
loadmap(/map/yewai01.jmp,/map/zhouyu.jop)
roleposition(120,70,0)
changeStart()
addEvent(/)
addEvent(/script/02_yewai01_1.txt)
addEvent(/script/02_yewai01_2.txt)
addEvent(/script/02_yewai01_3.txt)
//addEvent(/script/02_yewai01_4.txt)
addBox(宝箱07,150,380,0,3)
addBox(宝箱08,230,70,0,5)
setMapEnemyID(30,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30)
setMapEnemyPath(6,1,2,3,4,5,6)
addEnemy(鬼火01,0,145,560,35,35,,)
addEnemy(鬼火02,0,160,510,35,35,,)
addEnemy(鬼火03,0,210,400,35,35,,)
addEnemy(鬼火04,0,160,175,35,35,,)
addEnemy(鬼火05,0,130,130,35,35,,)
addEnemy(鬼火06,0,190,100,35,35,,)
changeEnd()
loadfinish()
