loadstart()
loadmap(/map/yewai03.jmp,/map/zhouyu.jop)
roleposition(50,200,3)
//changeStart()
addEvent(/)
addEvent(/script/06_yewai03_1.txt)
addEvent(/script/06_yewai03_2.txt)
addBox(宝箱45,430,95,0,5)
addBox(宝箱46,300,95,0,8)
addBox(宝箱47,95,127,0,5)
addBox(宝箱48,205,55,2,8)
setMapEnemyID(30,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30)
setMapEnemyPath(6,5,6,9,10,13,14)
addEnemy(鬼火01,0,530,190,35,35,,)
addEnemy(鬼火02,0,500,260,30,30,,)
addEnemy(鬼火03,0,425,135,35,35,,)
addEnemy(鬼火04,0,400,225,30,30,,)
addEnemy(鬼火05,0,300,205,30,30,,)
addEnemy(鬼火06,0,300,140,30,30,,)
addEnemy(鬼火07,0,150,135,30,30,,)
addEnemy(鬼火08,0,110,190,30,30,,)
addEnemy(鬼火09,0,240,240,30,30,,)
loadfinish()
