
skill10:
actEffect=
actStep:
1=0,8,0,100,30,100,0
2=1,8,1,100,30,100,0
3=2,8,2,100,30,100,0
4=3,8,3,100,30,100,0
5=4,8,2,100,30,100,0
6=5,8,3,100,30,100,0
actStepEnd
effectStep:
effectStepEnd
headNum:
1=10,-8
2=11,-12
3=12,-8
4=13,0
5=14,0
6=15,0
7=16,0
8=17,0
headNumEnd
damageFlash=3,5
skill10End