﻿
scene5:
name=绣楼
phaseAll:
roles:
1
3
8
rolesEnd
role1:
spriteType=1
x=129
y=218
dir=1
walk=
role1End

role3:
spriteType=2
x=116
y=86
dir=0
walk=0
role3End

role8:
spriteType=2
x=136
y=86
dir=0
walk=0
role8End
phaseAllEnd

scene5End