package core;
import java.util.Vector;
import javax.microedition.lcdui.game.Sprite;
import current.GoodsScript;
public class DataScript
{
	public String supermansource = "" ;
	public int frame = 0;
	public int map_init = 0;
	public int superman_x = 8;
	public int superman_y = 6;
	public int superman_speed = 4;
	public int superman_rate = 4;
	public boolean [] variable = new boolean[30];
	public int [] variablequality = new int[1];
	public int [] allmap_id = {0,14,1,2,3,4,5,16,6,15,8,9,12};
	int [] eventonoff0 = new int[5];
	int [] eventonoff14 = new int[1];
	int [] eventonoff1 = new int[5];
	int [] eventonoff2 = new int[11];
	int [] eventonoff3 = new int[10];
	int [] eventonoff4 = new int[10];
	int [] eventonoff5 = new int[3];
	int [] eventonoff16 = new int[1];
	int [] eventonoff6 = new int[21];
	int [] eventonoff15 = new int[6];
	int [] eventonoff8 = new int[16];
	int [] eventonoff9 = new int[8];
	int [] eventonoff12 = new int[1];
	public int rmsdatacount = 16;
	//jMW߶}
	public int[] loadMapEventOnOff(int i)
	{
		switch (i)
		{
			case 0:
			return eventonoff0;
			case 14:
			return eventonoff14;
			case 1:
			return eventonoff1;
			case 2:
			return eventonoff2;
			case 3:
			return eventonoff3;
			case 4:
			return eventonoff4;
			case 5:
			return eventonoff5;
			case 16:
			return eventonoff16;
			case 6:
			return eventonoff6;
			case 15:
			return eventonoff15;
			case 8:
			return eventonoff8;
			case 9:
			return eventonoff9;
			case 12:
			return eventonoff12;
		}
		return null;
	}
	//jM
	public Map loadMapEvent(int i)
	{
		switch (i)
		{
			case 0:
			return Map0(i);
			case 14:
			return Map14(i);
			case 1:
			return Map1(i);
			case 2:
			return Map2(i);
			case 3:
			return Map3(i);
			case 4:
			return Map4(i);
			case 5:
			return Map5(i);
			case 16:
			return Map16(i);
			case 6:
			return Map6(i);
			case 15:
			return Map15(i);
			case 8:
			return Map8(i);
			case 9:
			return Map9(i);
			case 12:
			return Map12(i);
		}
		return null;
	}
	//jMS
	public Effect loadEffect(int i)
	{
		switch (i)
		{
			case 1:
			return new Effect("Aniamtion01008.png",1,1,5,new int[]{50,70,70,70,70});
			case 2:
			return new Effect("Aniamtion01009.png",2,2,5,new int[]{50,50,50,50,50});
			case 3:
			return new Effect("Animation13001.png",0,2,5,new int[]{50,50,50,50,100});
			case 4:
			return new Effect("Animation13002.png",0,2,5,new int[]{50,50,50,50,100});
			case 5:
			return new Effect("Animation13003.png",0,2,5,new int[]{50,50,50,50,100});
			case 6:
			return new Effect("Animation13004.png",0,2,5,new int[]{50,50,50,50,100});
			case 7:
			return new Effect("Animation13005.png",0,2,5,new int[]{50,50,50,50,100});
			case 8:
			return new Effect("Animation13006.png",0,2,5,new int[]{50,50,50,50,100});
			case 9:
			return new Effect("Animation13007.png",0,2,5,new int[]{50,50,50,50,100});
			case 10:
			return new Effect("Animation13008.png",0,2,5,new int[]{50,50,50,50,100});
			case 11:
			return new Effect("Animation13009.png",0,2,5,new int[]{50,50,50,50,100});
			case 12:
			return new Effect("Animation13010.png",0,2,5,new int[]{50,50,50,50,100});
			case 13:
			return new Effect("Animation13011.png",0,2,5,new int[]{50,50,50,50,100});
			case 14:
			return new Effect("Animation13012.png",0,2,5,new int[]{50,50,50,50,100});
			case 15:
			return new Effect("Animation01010.png",0,2,5,new int[]{100,100,100,100,50});
			case 16:
			return new Effect("Animation01013.png",0,3,6,new int[]{50,50,50,50,50,50});
			case 17:
			return new Effect("Animation01014.png",1,0,6,new int[]{50,50,50,50,50,50});
			case 18:
			return new Effect("Animation01011.png",1,2,4,new int[]{50,50,50,50});
			case 19:
			return new Effect("Animation01003.png",2,4,5,new int[]{50,50,50,50,50});
			case 20:
			return new Effect("Animation01015.png",1,0,9,new int[]{50,50,50,50,50,50,50,50,50});
			case 21:
			return new Effect("Animation01016.png",1,2,10,new int[]{50,50,50,50,50,50,50,50,50,50});
		}
		return null;
	}
	//jMΨƥ
	public EventPage loadEventPage(int i)
	{
		switch (i)
		{
		}
		return null;
	}
	Map m;
	Event e;
	EventPage ep;
	Action a;
	Action battle;
	Vector moveway;
	Vector[] win = new Vector[10];
	Vector[] lose = new Vector[10];
	Vector[] run = new Vector[10];
	Vector[] select1 = new Vector[10];
	Vector[] select2 = new Vector[10];
	Vector[] select3 = new Vector[10];
	Vector goods = null;
	public Map Map0(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action(new int[]{2},win[2],lose[2],run[2],Action.BATTLE);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(3000,Man.WAIT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		return m;
	}
	public Map Map14(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1000,Man.WAIT));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2000,Man.WAIT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		return m;
	}
	public Map Map1(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		return m;
	}
	public Map Map2(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.BACK));
		a = new Action(moveway);
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.BACK));
		a = new Action(moveway);
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		return m;
	}
	public Map Map3(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(5000,Man.WAIT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		return m;
	}
	public Map Map4(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2000,Man.WAIT));
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1000,Man.WAIT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		return m;
	}
	public Map Map5(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.BACK));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,-2,Man.JUMP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		return m;
	}
	public Map Map16(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4000,Man.WAIT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		return m;
	}
	public Map Map6(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.BACK));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.BACK));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.BACK));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		moveway.addElement(new MoveWay(1000,Man.WAIT));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		moveway.addElement(new MoveWay(1000,Man.WAIT));
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		return m;
	}
	public Map Map15(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVEUP));
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		moveway.addElement(new MoveWay(Man.DIRECTIONUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(2,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		moveway.addElement(new MoveWay(Man.MOVEDOWN));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		return m;
	}
	public Map Map8(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		moveway.addElement(new MoveWay(Man.DIRECTIONRIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONLEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		select1[2] = new Vector();
		a = new Action();
		select1[2].addElement(a);
		a = new Action();
		select1[2].addElement(a);
		select2[2] = new Vector();
		a = new Action();
		select2[2].addElement(a);
		a = new Action();
		select2[2].addElement(a);
		a = new Action("_","O","",select1[2],select2[2],select3[2],2,-1,Action.SHOWSELECT);
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		return m;
	}
	public Map Map9(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVELEFT));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(1,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.MOVERIGHT));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,moveway);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(Man.DIRECTIONUP));
		a = new Action(moveway);
		ep.av.addElement(a);
		moveway = new Vector();
		moveway.addElement(new MoveWay(4,Man.SETSPEED));
		a = new Action(moveway);
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		return m;
	}
	public Map Map12(int id)
	{
		m = new Map(id);
		e = new Event(m);
		m.ev.addElement(e);
		ep = new EventPage(e,null);
		e.eventpage.addElement(ep);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		a = new Action();
		ep.av.addElement(a);
		return m;
	}
}