scene
id 0
name 剑神峰
dat map0
weather 1
battleBg 1
BGM 1
enemyLevel 1
enemys 1
endScene
npc
name 谢小风
defaultPos 0
visible false
isMotion false
isPass false
attrib 7,144,196,21,36,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 王苍华
defaultPos 0
visible false
isMotion false
isPass false
attrib 8,176,195,21,35,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 古云雷
defaultPos 0
visible false
isMotion false
isPass false
attrib 6,128,404,23,36,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 丁枫（魔刀）
defaultPos 0
visible false
isMotion false
isPass false
attrib 1,0,406,24,38,0,类容
scriptVar null
speed 2
frequency 4
endNpc
event
type commonEvent
id 0
condition null
keyOK false
comment 开
. sync
. ctrl false
. showCG -1,一把魔刀在武林掀起了惊天巨浪，人人谈之色变！最后被天一门剑神所得才得以平复，而剑神师弟古云雷的妻子柳思琴也在争斗中为正派所杀，为报弑妻之仇，古云雷上剑神峰夺取魔刀，似乎一场新的血雨腥风即将爆发‥‥‥
. showGame true
. endSync
. screenFlash true
. npcAppear 2,0,160,192,0
. changeBGM 5,-1
. setCamera 160,208
. showText 6,1,古云雷,#B琴儿#A放心吧，这些武林正派对你的所作所为，待我夺得#B圆月弯刀#A之后都会加倍奉还的！
. sync
. showEffect 39,144,176,0
. showEffect 39,176,176,0
. endSync
. wait 0,3
. sync
. npcAppear 0,0,144,176,2
. npcAppear 1,0,176,176,2
. endSync
. step 2,true,1,false
. setFace 2,2
. showText 5,0,谢小风,云雷，圆月刀凶险无比，你武功早已大成，何必拘泥于此！
. showText 6,1,古云雷,你们一个号称#B剑神#A，一个号称#B武仙#A，江湖上谁人不服！
. showText 6,1,古云雷,同是天一门人，我武功不及你们罢了，连自己心爱的女人都保护不了！
. showText 0,0,王苍华,老三，你和琴儿的事，我们一定帮你争取！但魔刀万万不能给你.
. setFace 2,5
. showText 6,1,古云雷,争取？她已经被你们这些#B“名门正派”#A逼死了！
. sync
. setFace 0,2
. setFace 1,2
. endSync
. showText 0,0,谢，王,？！！！‥‥‥怎么会？‥‥‥
. showText 6,1,古云雷,等我夺得魔刀，再一一讨回血债！
. npcDisappear 2
. showEffect 39,160,240,0
. wait 0,3
. wait 0,3
. sync
. showEffect 39,144,176,0
. showEffect 4,144,176,0
. setFace 0,2
. shake 8
. endSync
. step 0,true,1,false
. wait 0,3
. showText 5,0,谢小风,二弟小心！
. wait 0,3
. sync
. showEffect 39,176,176,0
. showEffect 4,176,176,0
. screenWhite 2,1
. setFace 1,2
. shake 8
. endSync
. step 1,true,1,false
. wait 0,3
. sync
. npcDisappear 0
. npcDisappear 1
. endSync
. sync
. showEffect 39,144,160,0
. showEffect 39,176,160,0
. endSync
. showEffect 4,160,176,0
. screenWhite 2,1
. showEffect 15,160,176,0
. shake 3
. sync
. showEffect 38,96,176,0
. showEffect 38,224,176,0
. endSync
. sync
. npcAppear 0,0,96,176,2
. npcAppear 1,0,224,176,2
. endSync
. setCamera 0
. showText 5,0,谢小风,云雷，为何要同门相残！
. showEffect 38,160,224,0
. npcAppear 2,0,160,224,0
. setCamera 2
. showText 6,1,古云雷,少罗嗦！接招吧！
. sync
. npcDisappear 0
. npcDisappear 1
. npcDisappear 2
. endSync
. sync
. showEffect 39,112,160,0
. showEffect 39,208,160,0
. showEffect 39,160,240,0
. endSync
. wait 0,5
. sync
. showEffect 39,128,288,0
. showEffect 39,160,288,0
. endSync
. sync
. npcAppear 0,0,128,288,0
. npcAppear 1,0,160,288,0
. endSync
. wait 0,5
. sync
. shake 10
. screenWhite 2,1
. showEffect 27,144,272,0
. showEffect 29,128,288,0
. showEffect 29,144,256,0
. endSync
. sync
. showEffect 39,128,288,0
. showEffect 39,160,288,0
. endSync
. npcDisappear 0
. npcDisappear 1
. wait 0,5
. sync
. showEffect 39,160,224,0
. showEffect 39,192,224,0
. endSync
. sync
. npcAppear 0,0,160,224,2
. npcAppear 1,0,192,224,2
. endSync
. wait 0,5
. sync
. shake 10
. screenWhite 2,1
. showEffect 27,176,224,0
. showEffect 29,192,208,0
. showEffect 29,160,240,0
. endSync
. sync
. showEffect 39,160,224,0
. showEffect 39,192,224,0
. endSync
. npcDisappear 0
. npcDisappear 1
. wait 0,5
. sync
. showEffect 39,112,240,0
. showEffect 39,144,240,0
. endSync
. sync
. npcAppear 0,0,112,240,2
. npcAppear 1,0,144,240,2
. endSync
. sync
. setFace 0,2
. setFace 1,2
. endSync
. wait 0,5
. sync
. shake 10
. screenWhite 2,1
. showEffect 29,112,256,0
. showEffect 29,144,224,0
. showEffect 27,128,240,0
. endSync
. sync
. showEffect 39,112,240,0
. showEffect 39,144,240,0
. endSync
. npcDisappear 0
. npcDisappear 1
. wait 0,5
. sync
. showEffect 39,128,208,2
. showEffect 39,192,208,0
. endSync
. sync
. npcAppear 1,0,192,208,2
. npcAppear 0,0,128,208,2
. endSync
. showEffect 39,160,256,0
. npcAppear 2,0,160,256,0
. showText 5,0,谢小风,二弟，出手吧！
. sync
. npcDisappear 0
. npcDisappear 1
. endSync
. sync
. showEffect 39,128,208,2
. showEffect 39,192,208,0
. endSync
. wait 0,8
. showEffect 39,160,208,0
. wait 0,3
. showEffect 39,128,224,0
. wait 0,3
. showEffect 39,112,256,0
. wait 0,3
. setDir 2,left
. showEffect 39,128,304,0
. wait 0,3
. showEffect 39,160,320,0
. wait 0,3
. showEffect 39,208,304,0
. wait 0,3
. setDir 2,right
. showEffect 39,208,256,0
. wait 0,3
. showEffect 39,192,224,0
. wait 2,6
. setDir 2,up
. setFace 2,2
. showText 6,1,古云雷,剑气纵横！！
. shake 20
. sync
. showEffect 9,160,176,2
. showEffect 9,128,192,2
. showEffect 9,112,224,2
. showEffect 9,128,272,2
. showEffect 9,160,288,2
. showEffect 9,208,272,2
. showEffect 9,208,224,2
. showEffect 9,192,192,2
. endSync
. screenWhite 1,1
. showEffect 12,160,256,1
. screenWhite 1,1
. showEffect 12,160,256,0
. screenWhite 1,1
. showEffect 12,160,256,3
. screenWhite 1,1
. showEffect 17,160,256,0
. wait 0,3
. sync
. showEffect 38,192,192,0
. showEffect 38,128,192,0
. endSync
. sync
. npcAppear 0,0,128,192,2
. npcAppear 1,0,192,192,2
. endSync
. wait 2,20
. showText 0,0,王苍华,三弟，收手吧！琴儿的事我们也很难过，只是‥‥
. setCamera 2
. showText 6,0,古云雷,住口！！好戏才刚刚开始！
. setFace 1,2
. showText 0,0,王苍华,啊！！这是？！‥‥
. setStatus 1,6
. showEffect 14,192,192,0
. wait 1,10
. setFace 2,0
. setCamera 0
. setStatus 0,6
. showEffect 14,128,192,0
. setFace 0,5
. showText 5,1,谢小风,#B蛇涎丹#A？你也用这下三滥的伎俩！
. showText 0,0,王苍华,‥‥‥老三‥‥
. setCamera 2
. showText 6,0,古云雷,#B蛇涎丹#A，越是内力高强的人其毒性越加强劲.
. showText 0,0,王苍华,三弟，你‥‥！什么时候对我们下的毒？
. showText 6,0,古云雷,哼，在你们接我第一招时就已经中毒！区区毒伤，你们尚可自保，想要拦我，却不可能！（我内伤不轻，几年里恐难复元，先抢了魔刀！）
. move 2,128,208
. setDir 2,up
. showEffect 1,128,192,0
. showText 5,1,谢小风,云雷‥‥‥
. aside 古云雷从谢小风手中夺得圆月弯刀
. move 2,160,224
. setDir 2,down
. showText 6,0,古云雷,哈哈哈‥‥‥琴儿，你一定要相信我，我会替你报仇的！
. sync
. setFace 0,2
. setFace 1,2
. endSync
. showText 0,1,王苍华,万万小心啊！魔刀强横，只怕会吞噬人心！
. setCamera 2
. showText 6,0,古天行,哈‥哈哈哈‥‥哈哈‥‥‥
. changeBGM 0,-1
. sync
. showGame false
. npcDisappear 0
. npcDisappear 1
. npcDisappear 2
. endSync
. toBW 在古云雷夺走魔刀十八年之后，我们的故事也从一个小小厨房开始了‥‥‥
. setScene 78,64,128,2,true
. complete 1
endEvent
event
type initEvent
id -1
condition null
keyOK false
comment 事
. if event[0]=0
. showGame false
. complete 0
. else
. changeModle 0,1
. npcAppear 1,0,144,176,2
. changeModle 1,7
. complete 0
. endIf
endEvent
event
type commonEvent
id -1
condition area,64,384,80,16
keyOK false
comment 剑_山
. setScene 64,176,32,2,true
. complete 0
endEvent
