scene
id 40
name 山谷小道
dat 40
weather 3
battleBg 0
BGM 1
enemyLevel 1
enemys 46,44
endScene
npc
name 南宫煜
visible false
isMotion false
isPass false
attrib 0,256,208,25,48,0,类容
speed 2
frequency 4
endNpc
npc
name 纪馨月
visible false
isMotion false
isPass false
attrib 1,288,202,15,42,0,类容
speed 2
frequency 4
endNpc
npc
name 青珞
visible false
isMotion false
isPass false
attrib 2,272,169,17,41,2,类容
speed 2
frequency 4
endNpc
npc
name 箱子1
visible true
isMotion false
isPass false
attrib 48,80,112,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 箱子2
visible true
isMotion false
isPass false
attrib 48,384,320,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 兔子
visible true
isMotion true
isPass true
attrib 61,288,299,9,11,0,类容
speed 2
frequency 4
endNpc
npc
name 兔子
visible true
isMotion true
isPass true
attrib 61,448,187,9,11,0,类容
speed 2
frequency 4
endNpc
event
type commonEvent
id -1
condition area,0,400,16,32
keyOK false
comment 山谷小道---河岸小道
. setScene 39,480,160,3,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,480,16,48,16
keyOK false
comment 山谷小道---幻幽谷
. setScene 41,192,1008,0,true
. complete 0
endEvent
event
type initEvent
id -1
condition null
keyOK false
comment 事件描述
. if event[179]=1
. setNpcStatus 3,2
. endIf
. if event[180]=1
. npcDisappear 4
. endIf
. complete 0
endEvent
event
type commonEvent
id 179
condition sprite,3
keyOK false
comment 箱子1
. ctrl false
. setNpcStatus 3,2
. changeEquip add,20,1
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 180
condition sprite,4
keyOK false
comment 箱子2
. ctrl false
. initEmy 51,1
. initEmy 52,1
. initEmy 53,1
. setBattle true,true,null
. if isWin
. getSoul 10,2,0,2
. npcDisappear 4
. ctrl true
. complete 1
. else
. ctrl true
. break 0
. endIf
endEvent
