scene
id 12
name 风雪道
dat map12
weather 0
battleBg 1
BGM 1
enemyLevel 1
enemys 18,19
endScene
npc
name 丁枫
defaultPos 0
visible false
isMotion false
isPass false
attrib 0,0,342,24,38,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 布袋5
defaultPos 0
visible true
isMotion -1
isPass false
attrib 40,192,176,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱7
defaultPos 1
visible true
isMotion -1
isPass false
attrib 43,208,62,16,14,0,类容
scriptVar null
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,480,16,48,16
keyOK false
comment 青山右——风雪山庄
. setScene 16,192,544,0,true
. complete 0
endEvent
event
type commonEvent
id -1
condition sprite,1
keyOK false
comment 布袋5
. if event[114]=0
. getFood 5,2
. set event[114]:布袋5,1
. setStatus 1,6
. complete 0
. else
. showText 1,0,丁枫,袋子已经空了！
. complete 0
. endIf
endEvent
event
type commonEvent
id -1
condition area,0,32,16,32
keyOK false
comment 青山右——风雪小道
. setScene 75,384,32,3,true
. complete 0
endEvent
event
type commonEvent
id 171
condition area,480,32,48,16
keyOK false
comment 任务提示10
. if event[18]=0
. taskFlag null
. complete 1
. endIf
endEvent
event
type commonEvent
id 195
condition sprite,2
keyOK false
comment 宝箱7
. if event[195]=0
. changeEquip add,49,1
. setStatus 2,6
. complete 1
. endIf
endEvent
event
type initEvent
id -1
condition null
keyOK false
comment 事件描述
. if event[114]=1
. setStatus 1,6
. complete 0
. endIf
. if event[195]=1
. setStatus 2,6
. complete 0
. endIf
endEvent
