scene
id 34
name 监牢
dat map33
weather 0
battleBg 3
BGM 2
enemyLevel 1
enemys null
endScene
npc
name 丁枫（魔刀）
defaultPos 0
visible false
isMotion false
isPass false
attrib 1,0,406,24,38,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 古青青
defaultPos 0
visible false
isMotion false
isPass false
attrib 3,16,403,17,35,0,类容
scriptVar null
speed 2
frequency 4
endNpc
event
type commonEvent
id 38
condition null
keyOK false
comment 青青打开机关
. ctrl false
. showText 1,0,丁枫,古伯伯，怎么会？
. npcAppear 1,34,144,16,2
. setCamera 1
. move 1,144,176
. showText 4,1,青青,丁大哥！跟我走.
. setFace 0,2
. move 0,144,272
. showText 1,0,丁枫,青青？你怎么来了，被你爹发现就危险了，你还是回去吧！
. showText 4,1,青青,没关系，我偷偷拿了钥匙，这就救你出来.
. setTeam 1
. addLog 21
. aside 控制青青打开牢门
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 41
condition null
keyOK false
comment 丁枫被救
. if event[39]=1&event[40]=1
. ctrl false
. setDecState 2,2
. delLog 21
. move 1,144,144
. setDir 1,down
. move 0,144,160
. showText 1,0,丁枫,古伯伯要是知道了,会生气的.
. setFace 1,0
. showText 4,1,古青青,嘻嘻，不管他，他不会对我怎样的.
. setFace 0,0
. showText 1,0,丁枫,呵呵，那好.
. showText 4,1,古青青,不过‥‥答应我一件事.除非性命攸关，否则别用#B魔刀招数#A.
. showText 1,0,丁枫,好，我答应你.
. move 1,144,160
. npcDisappear 1
. setCamera 0
. setTeam 0,1
. setTeam 0,3
. addLog 22
. ctrl true
. complete 1
. endIf
endEvent
event
type commonEvent
id -1
condition area,128,16,48,16
keyOK false
comment 地牢1——地牢2
. if event[41]=1
. setScene 35,112,304,0,true
. complete 0
. else
. move 1,144,32
. showText 4,0,青青,趁爹爹不在,得快些救丁大哥.
. complete 0
. endIf
endEvent
event
type commonEvent
id -1
condition area,96,144,16,16
keyOK false
comment 机关一
. showChoice true,null,打开,关闭
. if choice=0
. set event[39]:机关1被打开,1
. setDecState 0,1
. aside 牢门边上发出了一声响动!
. shake 15
. complete 0
. endIf
. if choice=1
. set event[40]:机关2被打开,0
. set event[39]:机关1被打开,0
. setDecState 0,0
. setDecState 1,0
. complete 0
. endIf
endEvent
event
type commonEvent
id -1
condition area,256,144,16,16
keyOK false
comment 机关二
. showChoice true,null,打开,关闭
. if choice=0
. set event[40]:机关2被打开,1
. setDecState 1,1
. aside 牢门边上发出了一声响动!
. shake 15
. complete 0
. endIf
. if choice=1
. set event[39]:机关1被打开,0
. set event[40]:机关2被打开,0
. setDecState 0,0
. setDecState 1,0
. complete 0
. endIf
endEvent
