﻿@name=赤龙之洞二

@attackPath=/attack/shandong.png


@appearEnemy|@maxCount=3|@mID=31&30#@magic=#@attackid=#@grate=2,32&30#@magic=#@attackid=#@grate=2,33&40#@magic=#@attackid=#@grate=2|@level=25,32







@phase12UnFinishStart


@roleEventStart
@id=1
@beS
@beid=583
@eid=AUTOHINT_EVENT|@str=吼吼吼！！！
@eid=AUTOHINT_EVENT|@str=血龙的吼声更清晰了
@eid=NPCMOVE_EVENT|@x=60|@y=275|@mID=1|@isT=F|@isF=T
@eid=AUTOHINT_EVENT|@str=吼！！吼吼！！！
@eid=SPEAK_EVENT|@mID=1|@str=看来*血龙/离我们很近了，再往深处找找看吧。
@eid=DEL_EVENT_EVENT|@a=583
@beE
@roleEventEnd





@phaseEnd
















@phase103UnFinishStart


@roleStart
@objID=78
@id=78
@x=370
@y=115
@dir=left
@walk|@speed=2|move=30
@roleEnd

@roleEventStart
@id=78
@beS
@beid=834
@imgHint=6
@eid=SPEAK_EVENT|@mID=1|@str=就是这只怪物骚扰人吗？
@eid=AUTOHINT_EVENT|@str=怪物目露凶光，向端木嘉发动袭击！
@eid=GOTO_FIGHT_EVENT|@win=835|@lose=836|@mID=99|@level=35|@magic=14|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=78
@beS
@beid=835
@eid=DEL_MAP_ROLE_EVENT|@a=78|@mapID=20
@eid=SPEAK_EVENT|@mID=1|@str=结束了。
@eid=GET_ITEM_EVENT|@mID=426
@eid=ALL_FINISH_TASK_EVENT|@taskID=103
@eid=REINIT_SENCE_EVENT|@a=-1
@beE
@roleEventEnd


@roleEventStart
@id=78
@beS
@beid=836
@eid=SPEAK_EVENT|@mID=1|@str=竟然被打败了！！！
@eid=EFFECT_POET_EVENT|@str=战斗失败......|@path=/maps/caidi.png|@speed=5
@eid=GAME_OVER_EVENT
@beE
@roleEventEnd


@phaseEnd













@phaseAllStart

@roleStart
@objID=97
@id=97
@x=415
@y=325
@dir=down
@roleEnd


@roleStart
@objID=99
@id=99
@x=-1
@y=-1
@dir=down
@roleEnd





@roleEventStart
@id=97
@beS
@beid=126
@eid=GET_ITEM_EVENT|@mID=418
@eid=DEL_MAP_ROLE_EVENT|@a=97|@mapID=20
@eid=SET_MAN_POS_EVENT|@mID=99|@x=415|@y=325|@dir=down
@beE
@roleEventEnd


@roleStart
@objID=98
@id=98
@x=430
@y=325
@dir=down
@roleEnd



@roleStart
@objID=100
@id=100
@x=-1
@y=-1
@dir=down
@roleEnd



@roleEventStart
@id=98
@beS
@beid=127
@eid=GET_ITEM_EVENT|@mID=507
@eid=DEL_MAP_ROLE_EVENT|@a=98|@mapID=20
@eid=SET_MAN_POS_EVENT|@mID=100|@x=430|@y=325|@dir=down
@beE
@roleEventEnd





@roleStart
@objID=199
@id=199
@x=35
@y=175
@dir=down
@roleEnd


@roleStart
@objID=200
@id=200
@x=320
@y=115
@dir=down
@roleEnd


@roleStart
@objID=201
@id=201
@x=340
@y=375
@dir=down
@roleEnd

@roleStart
@objID=202
@id=202
@x=560
@y=250
@dir=down
@roleEnd







@phaseEnd

