 NPC


      NPC:    , , , ,   . 


  NPC  : 
\config\gameplay\character_desc_[ ].xml

      -    NPC.   : 
<name>...</name> -  (     ). 
<icon>ui_npc_...</icon> -   /. 
<bio>..._bio</bio> -  (   ). 
<class>...</class> -  (  ).Imp 12:46, 12  2007 (EEST)   -       .         (   )            -,             . 
<community>...</community> - . 
<rank>...</rank> - . 
<reputation>...</reputation> - . 
<money min="..." max="..." infinitive="..."/> -   (infinitive="1" -  ). 
<snd_config>...</snd_config> -  . 
<crouch_type>-1</crouch_type> -  .   . 
<visual>actors\...</visual> - .      ,     .    -      :   ,    . 
<supplies>...</supplies> - ,     .       ,          . 

    ,          ,    , ""   . Imp 12:46, 12  2007 (EEST) 
<start_dialog>...<start_dialog> -  .    ,    . 
<actor_dialog>...</actor_dialog> -   . 


, ,  NPC   . 

 : 
\config\gameplay\character_desc_escape.xml

    ,  : 
<!---------------------esc_wolf--------------------->

	<specific_character id="esc_wolf" team_default = "1">
		<name>esc_wolf_name</name>
		<icon>ui_npc_u_stalker_neytral_balon_1</icon>
		<bio>esc_wolf_bio</bio>

		<class>esc_wolf</class>
		<community>stalker</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>434</rank>
		<reputation>5</reputation>
		<money min="600" max="2000" infinitive="0"/>
		
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<crouch_type>-1</crouch_type>
 
		<visual>actors\neytral\stalker_neytral_balon_1</visual>
		<supplies>
			[spawn] \n
			wpn_pm \n 
			ammo_9x18_fmj = 1 \n 
			wpn_ak74u \n
			ammo_5.45x39_fmj \n
			device_torch \n
			hand_radio \n
		</supplies>
		
#include "gameplay\character_criticals_4.xml" //

		<start_dialog>escape_lager_volk_talk</start_dialog> 
		<start_dialog>dm_hello_dialog</start_dialog> 
		<actor_dialog>dm_cool_info_dialog</actor_dialog> 
		<actor_dialog>dm_help_wounded_medkit_dialog</actor_dialog>  
		<actor_dialog>tm_wolf_dialog</actor_dialog>
		<actor_dialog>tm_wolf_reward</actor_dialog>
	</specific_character>

  .   FN2000  Desert Eagle,   ""     : 
<!---------------------esc_wolf--------------------->

	<specific_character id="esc_wolf" team_default = "1">
		<name>esc_wolf_name</name>
		<icon>ui_npc_u_stalker_neytral_balon_1</icon>
		<bio>esc_wolf_bio</bio>

		<class>esc_wolf</class>
		<community>dolg</community> <terrain_sect>stalker_terrain</terrain_sect>
		
		<rank>434</rank>
		<reputation>5</reputation>
		<money min="600" max="2000" infinitive="1"/>
		
		<snd_config>characters_voice\human_01\stalker\</snd_config>
		<crouch_type>-1</crouch_type>
 
		<visual>actors\neytral\stalker_neytral_balon_1</visual>
		<supplies>
			[spawn] \n
			wpn_deagle \n 
			ammo_11.43x23_fmj = 1 \n 
			wpn_fn2000 \n
			ammo_5.56x45_ap \n
			ammo_5.45x39_fmj \n
			device_torch \n
			hand_radio \n
		</supplies>
		
#include "gameplay\character_criticals_4.xml" //

		<start_dialog>escape_lager_volk_talk</start_dialog> 
		<start_dialog>dm_hello_dialog</start_dialog> 
		<actor_dialog>dm_cool_info_dialog</actor_dialog> 
		<actor_dialog>dm_help_wounded_medkit_dialog</actor_dialog>  
		<actor_dialog>tm_wolf_dialog</actor_dialog>
		<actor_dialog>tm_wolf_reward</actor_dialog>
	</specific_character>