package javax.microedition.m3g;

public class Fog extends Object3D
{
 public static final int EXPONENTIAL = 80;
 public static final int LINEAR = 81;

 public Fog()
 {
 }
 
 public void setMode(int)
 {
 }
 
 public int getMode()
 {
  return 0;
 }
 
 public void setLinear(float, float)
 {
 }
 
 public float getNearDistance()
 {
  return 0.0f;
 }
 
 public float getFarDistance()
 {
  return 0.0f;
 }
 
 public void setDensity(float)
 {
 }
 
 public float getDensity()
 {
  return 0.0f;
 }
 
 public void setColor(int)
 {
 }
 
 public int getColor()
 {
  return 0;
 }
 
}