
d( "") -      (  "die").  "2d6", , ,      .
d3-      ,   1d3   1d6,  1  2 1, 3  4  2,  5  6 - 3.
d4-  .
d6-  .
d8-  .
d10-  .   d10    .
d12-  .
d20-  .
d100-    ,     ;   .
  (Melee)-,       , , ,   ,          .
  (Attack roll)- 1d20  ,  ,     .
  (Verbal component)-   ,      .
  (Resurrection Survival)-  ,        .           3.
   (Chance of Spell Failure)- ( ) ,       .           5.
   (Chance to Learn Spell)-  ( ) ,      .           4.
 (Damage)-       ,   .
  (Common)- ,          AD&D.        .
  (Prime requisite)-,      , ,   .
  (Missile combat)-       .      "  ",        .
  (Bonus Spells)-   ,          ,    5.
  (Hit Points)- ,  : 1)        ,   ;       .  ,    ,       ; 2)             ;         .
  (Player character)-    ,    .
  (Turn Undead)-      , ,   .
 (Initiative)-      ;       .      ,   .
 (Intelligence)-,   ,      .
 (Infravision)-         .  ,       60  (18 ).
 (Class)-      .
  (Armor Class)-        ,   10(   )  0   -10 (  ).    ,      .
  (Maneuverability Class)-,    ,         .   -   A   E -      .
  (Hit Dice)-,  ,      .  ,         (  ),        . ,       (1d10)   , ,    ,    1d10,    .
 (Dexterity)-,  ,  ,      .
  (Maximum press)- ,          .      
  (Material component)- -  ,          .
   (Magical Defence Adjustment)- ,     -   ,   .       .
  (Loyalty base)-,     ,         ,      .    .
  (Reaction Adjustment)-,       ,     .        ,         (   6     ).
 (Wisdom)-,   , ,      .
 (Encumbrance)- (   ) ,     .  ,    ,           .     .
 (Hireling)- ,      .     .
  (Non-player character)- ,    ,   .
 (Neutrality)-    .
 (Non-human)- ,    ,  .
  (Movement rate)-,    ,           .     10  (9)     ,   10 (3 )  . ,  ,  6,   60  (54 )    ,   60  (18 )    .
 (Charisma)-,    ,      .
  (Area of Effect)-  ,          ,   -.
 (Turn)-     10;  ,     ,  ,        .      10 .
 (Reversibility)-    "  ",  ,   ,  .
 (Alignment)-,         .  ,   ,        ,     .   ,   .
 (Henchman)- ,          .  ,     ,    .     ,   .
  (Open doors)-     ,  ,               . ,     ,     .
 (Surprise roll)-    ,  ,            .   ( 1, 2  3)       .
 (Bend Bars / Lift Gates)-    ,  ,        ,        .       .
   (Dual-class character)- ,     ,       .       .
   (Multi-class character)- ,       ,       .       .
 (Demihuman)-  ,    -, , , ,   .
 (Follower)- ,      ,       .
 (System Shock)-   ,       (,   ).          3.
 (THAC0)- ,       ,     ,    0.
  (Ability Check)-  1d20            (         ).       ,  ,     .
  (Proficiency check)-    ,  ,         ,           ,     ,     37.  ,     ,          .
  (Opposite school)-  ,    ,  -,        ,     22.
  (Percentage chance)-  1  100,   - .   x-  ,    - ,   .
 (Percentile dice)-   ,    ,     .   2d10,     ,       ,   -  .
   (Experience points)- ( ),       ,    ,    ,     .    ,            ,     14 ,   20  ,   23      25  .
  (Breath Weapon)-               ,   . ,       ,   -.
  (Gaze attack)-   , , ,      .
 (Race)-   : , , , ,   .        .
 (Round)-    -       ,         .     .
 (Regeneration)-      ,    ,      ,     3.
 (Strength)-,    ,    .
  (Speed Factor)-  ,      ,      .
  (Rate of fire)- , ,              .
  (Somatic component)-  ,    ,      .      ,   .
- (Saving throw)-       ,  , ,    .  -    1d20.
 (Specialist)-,     ,   ,      .
 (Ability)-    ,       : , , , ,   .          (1d6).              .
  (Sphere of influence)-   ,     .         (        ),    (     ).  ,        ,    .
 (Constitution)-,    ,     .
 (Proficiency)-  ,   ,        ,     o         .             ,     34.  ,  ,     .
 (Level)-      ,  ,  : 1)   -   ,                  .    ,   ,    ; 2)   -   . ,  ,     ,     .       ( 21),   -  ( 24).
 (Resistance)-       ,    . ,     ,       -   (.  9).
   (Spell Immunity)- ,         .          (.  4),      (.  5).
   (Poison Save)- ,       -   .            3.
  (School of magic)-      ,       . ,      ,  .
  (Energy drain)-  ,  ,     ,      ,    .